In addition to the little things, which
I won't mention for the sake of ye olde Donita K. Paul fans, Paul's
writing had one major issue. It explained. All the time.
Let me set you straight, writer. Don't
explain. If you are explaining something in prose, you must stop
immediately. Why? That's what this post is about, of course.
First and foremost...explaining is
telling. Completely so. Remember the old saying? Show, don't tell.
And telling is evil. Don't tell, my
friend.
Explanation stops the story. It's a
halt in the action where the narrator comes in and lets the poor
clueless reader in on the little details. More than that, it also
makes the prose feel more "omniscient" rather than
in-character.
"But hold on," you might say.
"Doesn't the reader need to know this stuff that I'm
explaining?"
Half the time? No. Here's a clip from
Donita. K. Paul's Dragonspell to explain what I mean. (Pun
intended.)
--
The land immediately surrounding the
walls had been cleared of all vegetation except for close-cropped
grass.
Dar whispered an explanation.
"Fortresses, walled cities, all have these clearings around
them. The sentinels need an unobstructed view of anyone
approaching."
--
So what's the problem with this
section?
While there's nothing wrong with a
verbal explanation, this one feels forced for a reason. The author
felt that the reader needed to know why there was a clearing, so she
used one of the characters to explain. In most circumstances, verbal
explanation is okay, but this nevertheless fortifies my point: this
halted the action to give us an explanation we didn't even need. The
reason why there's a clearing never has any bearing upon the story;
so does it need to be explained? No.
Here's another:
--
Shimeran nodded. "Risto is away.
The guards have been drinking brillum all day. My kinsmen will cause
a diversion, and we may sneak in through the main gate without
detection."
Kale wrinkled her nose at the mention
of brillum. The ale smelled like skunkwater and stained like black
bornut juice. The mariones used it to spray around their fields to
keep insects from infecting their crops. Grawligs drank it.
Evidently bisonbecks did too.
--
This one was an in-prose explanation.
All telling. We can tell easily enough what brillum is simply from
Shimeran's dialogue; we didn't need a lengthy interruption for the
author to tell us what it is. This explanation, like the other one,
didn't have any bearing on the story afterward. So was it needed?
Nope.
The point was not to critique Donita K.
Paul. She's a great author, and I really like her books. My point
is, dear writer: don't explain.
Now, there are exceptions to this rule.
Sometimes there are places where you can explain for the greater
good of the novel. Explanations are not allowed because they slow
things down and are generally unnecessary; but if they are necessary
and actually speed things up, then they're acceptable. Observe a
clip from The Thirteenth Call:
--
....Brownbarr had said that he was
eager to debrief Will and thank him for his work. The message had
been short, terse, and satisfactory. The only thing that marred it
was the bad connection that had made Brownbarr's voice metallic and
grainy. But, Will thought with a shrug, he was probably off in some
exotic location doing ASP work and would fly back to debrief Will.
--
Most of this was explanation; however,
it was necessary to "recap" what had gone on between the
previous scene and the scene that followed. Also, the "metallic
and grainy" has importance later on in the story and thus
foreshadows.
However, take a look at this before you
agree with me:
--
Will glanced down at his comm.
"Did Brownbarr call you to come pick me up?"
"Yes..."
"Was the connection bad?"
"Yes." Immanuel's eyes
widened. "You mean that—"
--
(That was edited, by the way, for
plot details. Can't be giving away all of my surprises, can I?)
It's show vs. tell all over
again. The explanation told my information, but the dialogue
showed it. Now, my explanation is still part of the story;
not necessarily because the reader needed the information, but
because it helped foreshadow something later in the story.
In summary: don't explain. Most
of the time, the explanation isn't needed. But if it IS needed, do
your best to find a way to "show" that information in
another way. You'll find it's easier than you think.
What do you think about
"explaining"? There are many other facets of this
discussion; can you think of one?
Interesting you would do a post on this. I was (re)reading the Star Wars novel Darth Maul: Shadow Hunter by Michael Reaves, yesterday, and I noticed large paragraphs of explaining as well. Most of it was necessary, but I found myself getting frustrated at times; why couldn't the author have found a better way of transferring this information?
ReplyDeleteFunny enough, I read Michael Reave's latest Star Wars book, Shadow Games (which had fantastic, side-splitting dialogue), about a month and a half ago, and I quite enjoyed it. I'm convinced he's definitely gotten better as a writer.
Also, I can't wait to begin reading your stories about Will Vullerman. I'm thoroughly intrigued by his character. Let me know if you want an editor. ;)