Saturday, October 20, 2012
Blood on Paper
Tuesday, May 22, 2012
Creating Memorable Characters
Wednesday, May 2, 2012
To Begin a Novel
Sunday, April 29, 2012
The Problem of Pacing
Wednesday, September 8, 2010
Character and Plot; Which is More Important?
Just so you know, I wrote this in two segments, two different nights--so I may have a different outlook on some parts of the post than others.
Now, in this post there are two opposing arguments; Characters are Most Important, and Plots are Most Important. I will investigate each of these arguments, and then come to a conclusion. But the real question at stake is this; should stories be character driven, or plot driven? Whichever side may win takes the bacon. :)
Characters are Most Important
Characters are indeed important. Some of the most important parts of a story are contained here. But are they MOST important? Here's a couple of points that seems to point in that direction (no pun intended!).
1) A character may 'make or break' a book. Bad and poorly made characters drag the story in the dirt, while the opposite is true as well; great characters pull stories up and place them among the best stories of out time.
2) Good villains make or break a book. The villain is just as important as the other characters, more so in many cases.
3) Readers will care more about the story and recommend it to more people if the characters are done right. The character in LOTR are wonderful and real to us--and that is part of what makes so many LOTR fanatics in this world.
4) Characters narrate. If a character that you don't like (meaning a two-demensional, boring character) is narrating, the narration itself is flat. On the other hand, if your favorite character is narrating, the narration seems more alive to you.
So does this prove the supremacy of Characters? We'll see.
Plot is Most Important
Characters are well and good, and perfectly necessary for a successful story, but it is plot that is most important. Right?
1) Without a plot to back them up, the characters are useless. Who cares about the character development when your plot is so unoriginal and un-arresting that it turns off readers from the first whiff?
2) Plot is what keeps the readers going--not the characters.
Not very many points to back Plot up here, but the two I have are strong. Surely this will prove, once and for all, that Plot is clearly the better.
The Overview
In this part, I'll address each point.
C-1) "A character may 'make or break' a book. Bad and poorly made characters drag the story in the dirt, while the opposite is true as well; great characters pull stories up and place them among the best stories of out time." True or false? That may be up to the reader reading this, but in my view, this is mostly true. Sure, bad characters drag the story in the mud, but the stories can still limp on.
C-2) "Good villains make or break a book. The villain is just as important as the other characters, more so in many cases. " Basically, this is the same thing as the last point. I'm not sure why I even wrote this. :) But the same reply I gave above applies.
C-3) "Readers will care more about the story and recommend it to more people if the characters are done right. The character in LOTR are wonderful and real to us--and that is part of what makes so many LOTR fanatics in this world." This is absolutely true. The characters, not the plot, are usually what gives a story meaning. What the character does is what gives meaning to a story.
C-4) "Characters narrate. If a character that you don't like (meaning a two-dimensional, boring character) is narrating, the narration itself is flat. On the other hand, if your favorite character is narrating, the narration seems more alive to you." To an extent, this is true. But if the writer does his/her job right, we'll either forget who's narrating, or be greatly aware of the narrator and share his/her thoughts--which also takes a good writer, partially invalidating the point. You see, if the writer has enough skill to get the reader inside a character's mind skillfully, why can't s/he develop the characters well?
P-1) "Without a plot to back them up, the characters are useless. Who cares about the character development when your plot is so unoriginal and un-arresting that it turns off readers from the first whiff?" This is mostly true, in my opinion. What good are characters when the plot is bad? But it depends on the reader. Some readers really need to connect with characters in order to get into the story, while some are indifferent. This means that some readers won't mind the plot, while some will be quite put off by it--so it is partially a matter of opinion. However, there are certain points where you hold up your hands and say, "I can't take this plot anymore," and put the book down.
P-2) "Plot is what keeps the readers going--not the characters." The above answer/explanation/dissection I gave also applies to this. In a way, this is a matter of opinion. Some books, like "The Shadow and Night" by Chris Walley, rely on characters much more than plot to get the reader's interest, though the plot is intriguing as well. Others, like "Offworld" by Robin Parrish, rely on plot to keep the readers reading.
Conclusion
This is what the post is leading up to; did any of this help you with your novel? Not really. But here I'll try to capture the usefulness of this post.
So, which one was more important? Plot or Character?
Neither, believe it or not.
Inevitably, when in the business and bustle of writing--assuming you know other writers (I didn't until I made this blog in March!), you will hear about 'plot driven' books, and 'character driven' books. That discussion is for a whole 'nother blog post, but let us say that those are the two categories many books fall into. But what category should your book fall into?
Neither, believe it or not. You shouldn't focus on just characters, or just plot in your novel. If you're good at one thing, like characters, but bad on another, like plot, it may be good to focus on one or the other to 'balance' your novel out, but you shouldn't focus on just one aspect. Think of character and plot as a whole. They aren't opposing forces; character doesn't drive out plot! Or vice-versa!
"They are all part of," (to borrow a Bible verse) "one whole body." One does not work without the other! They are (or should be) intricately woven together until you can't tell where one began and the other ended; plot and character molded together gives you the best of both; the meaning that character brings, yet the suspense that plot can give. Each effects the other; if you successfully develop your character, you successfully develop your plot, and vice-versa. If you make your character meaningful, it makes his/her goal meaningful; the plot.
Hopefully I have showed you, in my past two posts, the potency of both character and plot alone. But together, woven into a compelling story, they can triple their strength and make your story all the better for it.
Saturday, September 4, 2010
Characters; An Overview
NOTE; I just posted some excerpts from my novels on my other blog, in case you want to check them out!
Wow. Where to start? This is every inch as massive a task to write as the Plot post was. So, like the plot post, let's start at the beginning.
CHARACTER TYPE
Assuming you know what gender your characters are or are going to be (LOL), you must next find out or define what kind of character they are; what type. The problem lies in the amount. There are SO many different kinds of characters that I won't even bother going over half of them. Instead, I'll focus on the kinds of characters that most novels (fantasy novels especially) usually have.
1) The Protagonist
This post is not only about what kinds characters there are (although that helps) but also some tips on how to make them realistic and relatable. An unrelatable cardboard character doesn't do a novelist much good.
The Protagonist. Basically the most important character there is in any story. The Hero(ine), the Good Guy (or Gal), whatever you want to call him/her. If you don't succeed on this character (at least partially), your novel will flop. Utterly.
2) The Companion (or Ally)
Since most of you have a plot type as a Heroic Quest, all quests must naturally have a companion. The Companion(s) is/are usually one of the more important characters in a novel, after the Antagonist. This character is one who believes in your Protagonist, encourages him/her, and accompanies him. In LOTR, the Companion is good old Sam; and I think you'll agree that he was developed well.
Conflict between the Companion and the Protagonist is sometimes a good idea, though rather depressing to write. In the movie version of LOTR, Frodo, after Sam asks if he can 'share' the Ring, tells Sam to go home. I dislike that part, but I have to admit it is good for character development; because Sam decides to go back and help Mr. Frodo.
There can be various types of Companions in a novel, however. The Boromir kind of Companion is different than the Sam kind of Companion. I'll call them the 'Companion' and the 'Ally' for this post; The Companion being Boromir, and the Ally being Sam.
3) The Antagonist (the Villain)
This is, after the Protagonist, the most important character. Good villains make good stories, as OYAN says.
I'll discuss this more in-depth later in this post, but there's one important thing I must note; make your Antagonist human, with human needs and desires. A human-like Antagonist is chilling because you recognize part of him in yourself.
4) The Mentor
This is the role of Obi-Wan Kenobi in Star-Wars. The Brom in Eragon. The Gandalf in LOTR. A story, on select occasions, does not always need a mentor, but it is best to have one. The Mentor is someone who the Protagonist can learn from about various things; the world, God (or whatever name he might go by in a Christian fantasy novel), etc.
5) The Minion
This character is in league with the Antagonist, or represents the Antagonist's 'morals' (evil). Good guys (or Gals) gone bad, betrayers, messengers, generals, etc. Examples of Minions from LOTR would be Smeágol, various Orcs (like the ones that had taken Merry and Pippin captive), etc.
6) The Supporting Cast
This is the sixth kind of characters, and it varies. Kings, innkeepers, various other people, etc. fall into this category, providing they are not traveling with your Protagonist, in which case s/he would become an Ally or Companion. This is a vast group, with a lot of different characters. To give some examples from LOTR; Bill Ferny, Glorfindel, Denethor, etc.
These are just some of the kinds of characters floating around in the world of literature.
THE ELEMENTS OF CHARACTER
Just like plot, there are certain elements that drive characters, especially Protagonists. What things make a character need the story goal? What force drives them through pain and disaster?
1) Morals
This is one of the things that makes your characters memorable. They have morals. Villains and Heroes (or Heroines), Antagonist and Protagonist alike have morals. Antagonists have bad, evil morals, whereas the Protagonist is the opposite. S/he represents a good moral; Kindness, forgiveness, humility, etc. An Antagonist represents hatred, bitterness, cruelty, etc.
So pick a specific moral, and have your Protagonist embody it; and have the Antagonist embody the opposite. The Protagonist is kind; the Antagonist is cruel. Better yet; have your Protagonist suffer from his/her morals. Because s/he is kind, s/he is ridiculed. This proves the Protagonist's willingness to suffer for what s/he believes, and readers admire that.
Morals drive a character. Frodo wants to destroy the Ring because it corrupts. To narrow it down, Frodo leaves the Fellowship at the end of The Fellowship of the Ring because he knows the Ring will slowly corrupt every one of the company, as it did Boromir.
2) Stakes
The stakes of the plot are one thing that drive the character to do what he does. Frodo not only takes the Ring upon him to get rid of it for himself; he wants to destroy the Ring to protect the Shire. As the stakes grow higher through the novel, the Protagonist feels an urgent need to finish the quest, because its no longer his quest; the quest is all that is stopping the Antagonist from prevailing.
3) Love
Love for a person may drive a Protagonist, but I'm talking about a broader form of love. Frodo loves the Shire so much that he will undertake a terrible quest to save it. How can a Protagonist just sit and watch the things he loves be destroyed? No, he has to complete the goal and save them.
But make sure that you define why your Protagonist does what s/he does. It deepens the understanding the reader has for your character, understanding that the reader can relate to. When your reader can relate to your Protagonist in a way that makes them care about him/her, then you've done your job.
There are other things that drive a character, but these are the main ones, some of the ones the others flow from.
THE CHARACTERS; A-Z
So how exactly does one create believeable and relatable characters? Is there some secret formula that develops a character? Not exactly, but I'll try to show you what I know about character development.
1) Choices
Choices. Choices are the things that define your character. By the Protagonist's choices, you can tell what kind of a person they are, and that creates understanding--which, as you know, creates relateable characters, someone the reader can care about.
What kind of choices should I use to create development? you may ask. Here's a couple;
1. Difficult choices. This is the most important kind of choice; between two negative outcomes. The choice your Protagonist makes defines who he or she is. The choice between rotting fish or raw rabbit. ;) Sorry if I grossed you out there. Anyway, your character must make that choice--and pay the price. To use an example used in OYAN (it's a great example), in Spiderman, Spidey has to make a choice; his love, or a bus full of children. This is a wonderful opprotunity to reveal what kind of character Spiderman really is. Unfortunately, he does the thing that no writer should ever, ever do. He did both. He saved the love, and he saved the children. Never do something like that; you lose an opprotunity to reveal your Protagonist's character and give your character distance from the reader.
2. On what to do. Have the character make wise choices with disastrous outcomes. Sure, the way through the forest seemed easier than the way through the marshes--certainly wiser--but how was the Protagonist supposed to know the forest was filled with killer monkeys? Wise choices, disastrous consequences. You never want your character do to the less-wise thing; even if it turns out to be disastrous later. The only exception is if the Protagonist was warned against the killer-monkey-road. :)
3. Chances to go back. Frodo, so many times, was offered the chance to give up the Quest and go back to the Shire; but he didn't. Like the wise Sam Gamgee said in the Two Towers; "Those people had a plenty chances of going back, only they didn't. Those were the stories that meant something, Mr. Frodo." If your character is offered a chance to go back, and s/he rejects it, it resonates within the reader, and, (guess what?) creates understanding. And we know what that creates!
2) Suffering
I touched on this in my earlier post, because it is very important; what your character is willing to suffer, and how s/he reacts to it reveals character.
As I said before, "An item is worth however much the buyer is willing to pay for it." If the Protagonist has to pay a high price--loss of a friend, loss of his old life, wounds, etc.--then it proves just how much the goal is worth to him.
What is the Protagonist's reaction? Does s/he bathe him/herself in self-pity? Or does s/he accept that price and stand strong? If s/he does accept the price, it creates admiration in a reader, which creates...
And one more thing, one that I said in my last post that seems necessary to put in here; The fulfillment of the story goal may need to have a lasting price to make it all the more worthwhile. In LOTR, Frodo can no longer go back to his own life; the Ring and the Ringwraiths have wounded him for life, and the power of the Three Rings fade, making most Elves sail over the Sea into the West, along with Frodo. The lasting price can help make the ending more meaningful and sad.
3) Action
What your Protagonist does also creates development. This is closely related to the Protagonist's choices, but there is one thing that is different and stands out; in real life, it can be fairly easy at times to decide what to do. The real challenge is in doing it; it takes courage, just like when Frodo made the hard choice to leave the Fellowship. As it says in the LOTR; "I know what I have to do, only, I'm afraid to do it." When the Protagonist does what s/he had decided to do, it creates admiration in the reader. They know first-hand how hard it can be to do the right things. Which brings me to one more point; if the Protagonist does the right thing, it also creates admiration; doing the right thing can be hard. And admiration creates...
With this, I wrap up my post. Not quite as lengthy, perhaps, as my Plot post, but I hoped it helped you out. :) Feel free to comment if you felt I missed a certain point. I can make another Character post again, sometime soon.
Oh, and as for trivia; what does admiration and understanding create? :D