I've described plot as a tapestry
before, because it is. It's a big mess of intertwining plots and
subplots that, with some rearranging, create something beautiful.
But like a tapestry, plot requires a
lot of work. You can't sit down and type "Chapter 1" and
then write an entire story without any rules or direction until you
reach "the end". Sometimes that works, but most of the
time it doesn't. What you have to do is weave your story into a
coherent picture where every thread is where it's supposed to be.
(Am I saying that you should outline? By no means. What I am saying
is that the need to create a plot that works is universal to all
writers.)
So how do we create a plot that makes
sense and ties all the knots?
First, know your overall plot.
Even SOP writers have to know where the story is going, to some
degree. I usually know the beginning, the end, and spotty sections
of the middle. I don't outline, but I do
know my plot.
The
plot must have some
structure.
In practice, pure seat-of-pants writing doesn't work. If your
beginning has nothing to do with your end, you have a problem that
needs fixing. Most writers find that structuring a novel with a
definite beginning, middle, and end helps.
In
most cases, everything that happens in the novel must be a result of
what happens in the beginning, which is often called the Inciting
Incident. OYAN requires a full outline, but it also requires you to
know the dramatic turning points of the story: The Inciting Incident,
Embracing Destiny, The Black Moment, and The Showdown. You may find
it easy to just outline those sections and leave the rest to figure
out as you go.
Here's
a bit of advice from me: if you're writing in third person, stick
with one or two main characters.
That doesn't mean that you can't have other point-of-views. It does
mean
that the story is usually about the character telling it. Lord of
the Rings is, arguably, about Frodo Baggins. The subplot of the main
character should continue on to the end of the novel. If the
beginning of the novel is about one person, and the end is about
another, then do they really have any connection?
There's
another aspect of plot that I think is crucial for every writer to
grasp. Every major plot
strand should have some kind of resolution. This
is especially important with characters. There are a lot of
characters in novels, but all of the "important" ones
should have a resolution. That's a fun thread to play with:
recurring characters give a sense of continuity and makes the novel
feel less "random". If I introduce a character who has a
name, I almost always come back to that character at some point, even
if it's several novels later.
Like
most writing rules, there are exceptions. In mysteries and suspense
novels, for instance, there are purposeful "red herrings"
that are meant to lead you away from the real direction of the plot
and make it more unexpected.
Also,
many small characters don't need to come back; the man at the gas
station whom you ask for directions, the bored front desk lady at the
local hotel, etc. However, sometimes small characters like these can
help foreshadow something else. In The Thirteenth Call, the reader
meets a character briefly—we don't even learn his name—that has
significance later in the story.
Make
sure that every strand makes
sense and feels
realistic.
The first draft of The War Horn had a dramatic (or melodramatic)
character change in a minor character that felt completely
unrealistic. People don't change as easily as the novel supposed, so
I changed that plot strand and tweaked it here and there for realism.
And
lastly, use the plot to foreshadow
something later in the story. Remember, the end must come out of the
beginning. You can foreshadow almost anything: characters, character
change, betrayals, plot, plot twists, danger, and even theme. (In
The War Horn, the first inklings of the story's theme was introduced
from the second page.) Use the little strands of plot to foreshadow
something greater in the story, instead of leaving them loose.
In
short: to create a plot that keeps things rolling, know
and structure your
plot, keep with the same
characters, resolve
plot strands, make sure
the plot stays realistic,
and while you're at it, use the plot to foreshadow
too.
What
do you think? What are some other methods or principles we can use
to create a plot that works and doesn't wander around?
Let
me know.
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